image-banner4
ProEXR File Description
=Attributes=
cameraAperture (float): 36.000000
cameraFarClip (float): 0.000000
cameraFarRange (float): 100000.000000
cameraFov (float): 62.999996
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 157.276001
cameraTransform (m44f): [{0.841641, -4.65661e-009, -0.539994, -1637.21}, {-0.540037, -1.11759e-008, -0.841573, -2401.51}, {9.31248e-010, 1, 0.0127149, 1183.83}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): None
dataWindow (box2i): [0, 0, 3999, 2799]
displayWindow (box2i): [0, 0, 3999, 2799]
gamma (float): 1.000000
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
tiles (tiledesc): [64, 64]
=Channels=
B (float)
CESSENTIAL_Direct.A (half)
CESSENTIAL_Direct.B (half)
CESSENTIAL_Direct.G (half)
CESSENTIAL_Direct.R (half)
CESSENTIAL_Reflect.A (half)
CESSENTIAL_Reflect.B (half)
CESSENTIAL_Reflect.G (half)
CESSENTIAL_Reflect.R (half)
CESSENTIAL_Refract.A (half)
CESSENTIAL_Refract.B (half)
CESSENTIAL_Refract.G (half)
CESSENTIAL_Refract.R (half)
CESSENTIAL_Translucency.A (half)
CESSENTIAL_Translucency.B (half)
CESSENTIAL_Translucency.G (half)
CESSENTIAL_Translucency.R (half)
CMasking_ID.A (half)
CMasking_ID.B (half)
CMasking_ID.G (half)
CMasking_ID.R (half)
CMasking_WireColor.A (half)
CMasking_WireColor.B (half)
CMasking_WireColor.G (half)
CMasking_WireColor.R (half)
CShading_BloomGlare.A (half)
CShading_BloomGlare.B (half)
CShading_BloomGlare.G (half)
CShading_BloomGlare.R (half)
CShading_RawComponent.A (half)
CShading_RawComponent.B (half)
CShading_RawComponent.G (half)
CShading_RawComponent.R (half)
CShading_SourceColor.A (half)
CShading_SourceColor.B (half)
CShading_SourceColor.G (half)
CShading_SourceColor.R (half)
Environment - Map #2138795652.A (half)
Environment - Map #2138795652.B (half)
Environment - Map #2138795652.G (half)
Environment - Map #213879